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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. . Which Game Engine Has The Best Visual Scripting Tools For No-Code Devlopment? Introduction to Visual Scripting. Read the Full Tutorial ?

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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

All Godot contributors are delighted to release our latest milestone today, Godot 3.3 , after more than 7 months of development! branch, but it grew to become a feature-packed update well worth of opening a new stable branch. While most development focus is on our upcoming Godot 4.0 So we've reopened a development branch for 3.x

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). The upcoming Godot 3.4 Highlights.

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). This beta 4 build provides additional features and fixes to bugs reported against previous builds. The upcoming Godot 3.4

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). Animation: Add animation "reset" track feature ( GH-44558 ). Physics: Improved logic for KinematicBody collision recovery depth ( GH-53451 ).

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

After more than 18 months of development, all Godot Engine contributors are proud to present our biggest release so far, Godot 3.0! support, Bullet as the 3D physics engine, and many other features which are described in depth below. has an almost entirely new core as well as several top notch brand new features.

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