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The Showdown: Unity Vs. Godot Vs. Buildbox Vs Unreal Engine

SOVEREIGN MOON

SOVEREIGN MOON PRESENTS… Game Engine Showdown: Unity vs. Godot vs. Buildbox vs. Unreal Engine. In this game engine faceoff, we’ll explore each game engine’s visual scripting tools to see which engine is the best for beginner game makers and non-coders. .

Engine 52
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Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

branch, but it grew to become a feature-packed update well worth of opening a new stable branch. x branch to develop and publish their games today , so it's important for us to keep giving Godot 3 users an improved gamedev experience. x updates with bug fixes, but also new features as long as they don't require breaking compatibility.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Improve the editor feature profiles UX ( GH-49643 ).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 This beta 4 build provides additional features and fixes to bugs reported against previous builds. Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). The upcoming Godot 3.4

Mesh 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 This beta 6 build provides additional features and fixes to bugs reported against previous builds. Animation: Add animation "reset" track feature ( GH-44558 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).

Beta 52