Solo dev Vladyslav Pidiashenko “I hope IHAS will inspire players to better their lives”
PreMortem.Games
OCTOBER 30, 2024
“I wanted IHAS to deal with so many philosophical concepts,” Pidiashenko explains. That’s why I wanted IHAS to deal with so many philosophical concepts.” I have a lot of respect for solo indie developers, but I often struggle with the limitations and it is not what I want to be doing long-term. Playtest early.
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