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Top Emerging Free Game Development Tools and Trends!

Big Games

While still in the early stages, it offers promising rapid prototyping and brainstorming potential. Cross-Platform Development Unity : A versatile game engine supporting development for PC, Mac, Linux, Android, iOS, HTML5, VR platforms, and several consoles.

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Predicting the Future of Supercell’s Brand New Studio

Deconstructor of Fun

Predicting the Future of Supercell’s Brand New Studio A year ago, Supercell announced their intention to open a studio in North America with the mission of developing games for PC and Console. Summarizing: a professional well experienced with PC, with first-hand experience leading a team/company.

Studios 52
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Does Tencent Hate Riot?

Deconstructor of Fun

Last week Tencent and Pokemon unveiled Pokemon Unite , a jointly-developed cross-platform MOBA for smartphones and Nintendo Switch. As commentary, I wrote: “Yes, Tencent already owns the biggest MOBA franchises on PC (League of Legends) and mobile (Honor of Kings).

Mobile 52
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Unreal Engine for Android Game Development: What to Expect

Moonmana

Unreal Engine (UE) is a quality software for the development of various game types, and it’s used by a significant number of famous game development studios in terms of the creation of incredible PCs and console projects. Cross-platform development and game porting capabilities. Development.

Engine 52
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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Now cross-platform game development with Unity is possible. Due to its extensive asset store, versatility, and a multitude of tutorials and online courses, Unity has become the most popular 2D and 3D development platform in the world. This makes the platform easy to use, even for developers with little programming skills.

Engine 52
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Call of Duty: Online is dead. Long live Call of Duty: Online!

Deconstructor of Fun

Making Call of Duty free Back when CoDO was conceived, consoles didn’t officially exist in China, AAA Mobile gaming was not yet a ‘thing’ and PC gaming mostly happened at Internet Cafes, where gamers paid to sit in front of computers to play, watch videos, eat, smoke and chat.

Content 52