Release candidate: Godot 3.5 RC 1
Mircosoft Game Dev
MAY 18, 2022
This can lead to a problem, when the movement of objects (which tends to occur on physics ticks) does not line up with the rendered frames, giving unsightly jitter. Switch on physics/common/physics_interpolation , and Godot will now automatically interpolate objects on rendered frames so they look super smooth.
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