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[Tutorial]A Comprehensive Explanation of Deferred Rendering - Guide to Cocos Cyberpunk Source Code

Cocos

I hope to help you advance further in 3D game development. Content Although the Deferred Rendering technique was officially proposed at GDC in 2004, nearly 20 years have passed, and there are still many people who don’t know the details, especially those who are new to 3D programming. So, how do we obtain all these render textures?

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