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She Got Game on cultivating a thriving environment for female game developers

PreMortem.Games

Whereas if 90% of the people in a bar were women, the idea is that the environment is more appealing than the actual content. When it comes to female game developers, it’s not only about the quality of their work but also about the environment they work in. Games are often the first link to computers for kids.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

Successful video game mechanics give players a sense of challenge, progression and reward, keeping them engaged for hours. They serve as the backbone of every engaging game, developing unique and innovative mechanics that differentiate the game from others. Game Designers' role in video game mechanics 1.

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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

Game Genre. Educational. UI, UX Artist - 1. Node Developer - 4. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive. The game supports young minds to create new skills more efficiently while promoting fun.

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Upcoming Panel at SXSW Online 2021

Game Design Aspect

Her writing credits include 1999 Independent Games Festival winner Terminus, MMO Hall of Fame inductee Wizard101, and the 2007 PC RPG of the Year, The Witcher, for which she was nominated for a Writers Guild of America Award in Videogame Writing.

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Flavored by Authenticity: How Personal Experiences Amplify Narrative

Game Design Aspect

Matthew Farber, Juliana Loh, Kimberly Unger, and I headlined the Georgia Game Developers Association CIMFest last year with this powerful panel exploring how personal experiences empower narrative writing. Juliana Loh Juliana Loh is an independent Producer/Artist whose background includes branded entertainment, UX and art direction.

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Upcoming CIMFest Keynote: Flavored by Authenticity

Game Design Aspect

this Saturday June 12, 2021, we are headlining the Georgia Game Developers Association CIMFest and I also will be moderating IGDA GDSIG's skipped (due to the cancellation of GDC last year) roundtable, Creating Non-Toxic Gamer Communities. There was just so much more to talk about emotional touchstones in emergent narrative!

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

Virtual Reality’s Second Surge As the first decade of commercial virtual reality (VR) draws to a close, we caught up with seasoned game developer, Alex Silkin , to discuss the twists, turns, and future of the VR and augmented reality (AR) industry. The discussion also addressed the challenges of producing quality content for VR.