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The Hybridcasual Gamble

Deconstructor of Fun

TWiG #225 - GDC Recap / Unreal Engine for Fortnite / Counterstrike 2 ? Eric Seufert explains the concept of content fortresses here. But hybridcasual is a potential further growth opportunity to diversify its portfolio, particularly following what he says are successes with titles like Fight For America.

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FBX importer rewritten for Godot 3.2.4 and later

Mircosoft Game Dev

I've worked in games for a while now, building upon general software development experience from electronics and RF equipment. It took us about 14 months to get a proper FBX importer working fully, since we had to engineer everything again: We rewrote all the mesh code to support all formats of FBX meshes correctly. stable release.

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Trip Hawkins on The New High Score | Past and Future of Video Games

Deconstructor of Fun

And then you have the audiences for the superstar streamers like Ninja and others like PewDiePie that post a lot of content on YouTube. And then bring in things like payment, cloud services, and your content data network and all of the other kinds of services… your 3D engine, you can basically outsource a lot of things.

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