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Unity DOTS for Beginners

Game Designing

If you’re looking for efficiency, performance, and data-oriented programming in your game development platform, Unity’s Data-Oriented Technology Stack (DOTS) may just be what you need. It leverages data-oriented design (DOD) principles to improve performance by leaps and bounds. What Is Unity? What Is Unity DOTS?

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GSoC 2018 progress report #1

Mircosoft Game Dev

Project: Support for WebRTC data channels both natively and in HTML5. WebRTC is peer-to-peer, meaning that data is transferred directly between two clients without having to go to a dedicated server. The signalling server doesn’t communicate any game data. An additional signal, notify , exists to send debug messages from WebRTC.