Cocos Creator 3.7.2 Focuses On Optimized Rendering And Lighting Capabilities
Cocos
MARCH 26, 2023
See the documentation “Render Debugging - Run Time Using Render debugging”: [link] • When the node animates, add the tween ‘destroySelf’ method to destroy the front nodal point. Fixed an issue where Mesh objects created through MeshUtils.createMesh caused data anomalies. Fixed bug with import plugin script exceeding 500KB.
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