Dev snapshot: Godot 3.4 beta 4
Mircosoft Game Dev
AUGUST 19, 2021
Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Editor: Fix logic for showing tilemap debug collision shapes ( GH-49075 ).
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