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Godot 4.0 will discontinue VisualScript

Mircosoft Game Dev

Godot's visual scripting language, VisualScript, was introduced in Godot 3.0, To be clear, this refers to the VisualScript scripting language, and not to visual shaders. Visual shaders are working well and appreciated by many users, so they're not going anywhere. was around was visual scripting.

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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). This beta 4 build provides additional features and fixes to bugs reported against previous builds. Shaders: Add support for global const arrays ( GH-50889 ).

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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

release will provide a number of new features which have been backported from the 4.0 development branch (see our release policy for details on the various Godot versions). and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). The upcoming Godot 3.4 Highlights.

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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

release, which is already quite feature-packed a mere 3 months after the 3.3 and included in this beta are: Animation: Add animation "reset" track feature ( GH-44558 ). Shaders: Add support for structs and fragment-to-light varyings ( GH-48075 ). Animation: Add animation "reset" track feature ( GH-44558 ).

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Unity vs. Unreal: What to Choose for Your Game? | Moonmana

Moonmana

Unity versus Unreal – this seems to be an ever-lasting battle in the game development world. The game development industry is booming, and it’s impossible not to notice how quickly it’s expanding. The immersive worlds game developers craft will get players hooked and keep them coming back for more. What is Unreal?

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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

It includes major improvements all across the board in features, performance, and usability. The features offered are also a lot more reminiscent of AAA games, such as far more material options and advanced visual effects (including circle DOF , volumetric fog, AMD FSR, etc.). is coming out soon. improvements. reaches stability.

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Enticing mix of genres in Ghibli-inspired The Brew Barons by Lifetap Studios

PreMortem.Games

The Brew Barons also features aerial combat. “As We turned once more to Porco Rosso which features a band of mischievous but loveable pirates, so we added them to the game to help introduce some combat.” ” Elaborating on the game’s aesthetics, Hartley feels particularly proud of the plane shader. But that’s not all.

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