Sat.Nov 19, 2022

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Michael Blaker’s Synth Saturday: Chapters 1-10 of “Black Sky” by Umei no Mai

Game Industry News

Hey all, I’m back with an unusual Fic that fuses two very different settings pretty darn well for Synth Saturday. It’s Chapters 1-10 of “Black Sky” by Umei no Mai! Plot: This Fic is a Katekyo Hitman Reborn and Harry Potter crossover fic, but it takes the settings of both and blends them together in such a way as it makes sense for various things to have occurred.

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C++ Memory Management In Unreal Engine – What You Need To Know

Awesome Tuts

Every object created in a game will take up memory. And when the game stops using that object it needs to be destroyed and removed from the game. This is done with something that’s called Garbage Collection or GC for short. Now, in pure C++ you do your own memory allocations for the objects you create, you hold the refrence to them, and you’re responsible for Garbage Collecting that object when you stop using it.

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