Dev snapshot: Godot 3.2.3 beta 1
Mircosoft Game Dev
JULY 20, 2020
Physics: Trigger broadphase update when changing collision layer/mask ( GH-39895 ). PathFollow3D: Fix repeated updates of PathFollow3D Transform ( GH-40197 ). Physics: Better damping implementation for Bullet rigid bodies ( GH-39084 ). Physics: Fix laxist collision detection on one way shapes ( GH-39880 ).
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