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CGS 3D modeling students build incredible sets, characters, and props

CG Spectrum

Whether their work is hyper-realistic or uniquely stylized, CG Spectrum's 3D modeling students are proving they have what it takes to become the next storytellers and designers, helping to build worlds and products that entertain and delight their audience.

Prop 52
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Gearbox snags Captured Dimensions

GamesIndustry.biz

Gearbox Entertainment has announced its acquisition of 3D capture company Captured Dimensions. The firm has worked with entertainment companies such as Lionsgate, Sony Pictures, 2K Games, and EA. Captured Dimensions' services include 3D printing, prop scanning and cross-polarized texture photography. Read more.

Prop 52
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The Kristala Dev Blog - Issue #27

Astral Clock Tower Studios

Once considered a thriving mecca for Anagativan art and entertainment, the Nisargan city of Nasahara was set ablaze during the Great Kota Rebellion, forcing its frightened denizens to flee the city they call home in search of safety and solace. This sprint, Karena was able to tackle the UVs and begin texturing.

Dev 52
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The Kristala Dev Blog - Issue #24

Astral Clock Tower Studios

Once he's modeled all three sets, Cass will then begin the tedious texturing process for each one. This sprint, Karena was able to complete her model and begin texturing. Take a look at Iuliia's models thus far; we'll be proceeding with texturing and finalizing three of the five pictured below to be used in the game.

Dev 52
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The Top VFX, CGI & Special Effects Schools

Game Designing

Today, the most successful films and series leverage special effects to engage audiences and enhance their entertainment quotient. Digital Special Effects Digital special effects rely on computers to create amazing, entertaining visuals that support realism or showcase fantastical characters and environments.

Film 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

Back in the world of environmental concepts, another of our artists, Ila, took on a concept from our ever-growing list of items and props. Next up in the realm of items and props are the Kotakayan weapon concepts pictured below that were created by our super talented Concept Artist, James.

Dev 52
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How to become a 3D visualization artist | Architecture visualization

CG Spectrum

Modeling, texturing, and lighting additional assets (furniture, props, decor, etc.) Texture and shade 3D models to add realism. There is a growing demand for architectural visualization artists in real-world architecture, along with other industries such as product design, engineering, mechanics, and entertainment.

Render 97