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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

In addition to being our first in-person convention in over two years, Play NYC was also the first time we've exhibited a version of Kristala that features our brand new player character and custom combats animations.plus a fast-paced, exciting mini-boss fight! He'd also started modeling the intricate armor for the smallest variant.

Dev 52
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The Kristala Dev Blog - Issue #30

Astral Clock Tower Studios

We'll walk you through Nick's entire process for modeling and texturing these Twiggies in the comprehensive version of today's dev blog. This sprint, Joe refined his textures by adding in more color variation to the mushrooms and the crystals that can be seen on the lantern below. Check it out! Have a look! Programming.

Dev 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

Next, James tackled some of the effects that will be featured in the epic mini-boss fight for Lophi the Lost, including effects for Lophi's Teleport, Staff Parry, and Spear Slam maneuvers. We're obsessed with how steampunk this set is shaping up to be already and can't wait to see what this armor looks like when fully textured.

Dev 52