Remove First person Remove FPS Remove Game Design Remove Horror
article thumbnail

How VR changes how games are played

Rampant Games

It was at once extremely satisfying to play exactly what I had once hoped for, and yet a glaringly obvious example of how VR is a revolutionary entertainment platform that demands a new approach to game design. It is still in early access, but I believe the entire game is fully playable in VR now.

Games 52
article thumbnail

Zugzwang as a pole dance upward unto heaven

Radiator Blog

A broughlike is a variation on a roguelike named after designer Michael Brough , who has spoken before on his design patterns like square tiles, orthogonal movement, turn parity, glitching, limited info, simple maze designs, minimal resources. So this game too is set in a dungeon -- a divine sex maze dungeon.

Code 52