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Game art vs game design: What is the difference?

Logic Simplified

Video game development is a collaborative process that involves various people with specialized skills. The two most critical roles in this process are game artists and designers. Since most of us are unaware of the process of creating a game, we usually confuse game design and game art as being the same.

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Video game mechanics: A Beginner’s Guide

Logic Simplified

There is one area every game designer must focus on to ensure that their games are captivating enough to entertain and provide an impactful experience to the user: game mechanics. When creating a new game, video game mechanics are often considered the most important factor. What are game mechanics?

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Game Art Studio: The Future of Game Development?

iXie gaming

These games are designed for simple gameplay, with no prerequisites and a wide range of difficulty levels, which means that they’re accessible to a much wider audience than most traditional games. 2D and 3D character development. End-to-end Gaming Services Powered by a Brand-new Identity. Time-Saving.

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Creating an engaging & fun digital experience for kids – Case Study

Logic Simplified

Game Genre. UI, UX Artist - 1. Node Developer - 4. Award-winning educational gaming website offers 1000+ learning activities for kids in grades K to 5, both educational and interactive. The game supports young minds to create new skills more efficiently while promoting fun. Educational. App Platform.

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How Cookie Run Bakes its Monster Revenue

Deconstructor of Fun

It’s also hard to see the ingredient level on the right Of course, Cookie Run: Kingdom ’s charm with the players is the result of many delicate design decisions after multiple iterations and polishes. As a mobile game, how did Cookie Run: Kingdom accomplish this through its gameplay mechanics?

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2020 Predictions #2: What Happens When the Hypercasual Party Ends?

Deconstructor of Fun

On looking deeper, it was found that this was driven by two things - 30-35% of the growth was driven by increased IAP integration in various hypercasual mini-genres, most notably Puzzle. The remaining was driven by two titles - “ Crane Game Toreba ” and “ Clawee ” - which together raked in ~$45M over 2019. Ad revenues not included.