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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

You may have already seen some of this content on social media, in blog posts, or in alpha release notes. Last but not least, lightmaps baking is now done using the GPU to speed up the process significantly. This change aims to address various popping issues, race conditions, and overall poor resampling behavior. What's new?

Beta 52