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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

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The State of the Mobile Games Market in 2023

Deconstructor of Fun

When looking at time spent in games, Creative Sandbox games such as Roblox and Minecraft dominate growth in many markets. At the same time, cross-platform open-world RPG Genshin Impact continues to break new ground, crossing its $3 Billion in IAP Spend in Q2 2022. Globally, time spent grew 25% from 2021 to 2022.

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Garrisons 2.0

Grid Sage Games

While some players enjoy puzzling out creative ways to get ahead, at the extreme end it eventually devolves into optimal tedium which is overall harmful to the experience. but Garrisons are smaller maps with fewer macro systems at play, so it helps to add that extra layer of potential content to mix it up.

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