Remove Platformer Remove Prototyping Remove Shaders Remove Terrain
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Accelerate your Game Design, Development and Build with Unity Asset Store

Jaunty Bear Games

Fortunately the Unity 3D platform has a great selection of packages and assets to accelerate the build of tools, models, shaders, sound effects, animations etc. Terrain Tools. It is both designer and programmer-friendly allowing for quick prototyping and implementing of unique behaviors. TextMeshPro. Third Party Tools.

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Godot Showcase - Lumencraft developer talks about his experience

Mircosoft Game Dev

Introduce your project in a few sentences: description, supported platforms, release date, etc. We knew that we needed custom modifications for destructible terrain, dynamic lightning, and support for thousands of swarm monsters. Another thing that was quite useful is the option to quickly test shaders.

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Object Placement on Terrain (Mesh)

Mnenad

This chapter is all about how I solved it (so far) to be able to place all kinds of assets like 3D-meshes or self-growing fractal seeds on the terrain. What Sebastian Lague did to work-around it when generating new terrain chunks on runtime is to use multithreading. Before we start. Freezing is simply annoying and kills the flow.

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