Remove tags dev-diary
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5 Easy Ways to Network in the Board Game Industry (Without Being a Weirdo)

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. You also want to reach out to reviewers, bloggers, podcasters, streamers, experienced game devs, and myriad others who can assist or teach. Just here for Highway s & Byways updates?

Dev 130
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How to Turn Negative Play-Test Feedback into a Brilliant Game

Brand Game Development

Dev Diary posts are made to teach game development through specific examples from my latest project: Highways & Byways. I’ve found that many people include their emails, Discord tags, social media handles, or Steam names. Just here for Highway s & Byways updates? Click here.

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Deathloop deconstruction / design thoughts

Radiator Blog

Perfect for pretending to have played Deathloop if you find yourself talking to a game dev. Not that you should ever talk to a game dev. I assume general game design knowledge but minimal Deathloop-specific knowledge. no mind control) only 5 powers (+1 PvP only power). Loadout is 3 guns.