Remove tags portuguese
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Solving the Mystery of Variables: How to Make Dynamic Strings and Placeholders Both Developer and Localizer Friendly

Game Global

The developers were able to create a code to import based on the tags. If this isn’t complicated enough, languages like Italian, Portuguese, German, French, and, to some extent, Spanish, combine these articles with the preposition. So, we requested the strings be duplicated, creating one male and one female version of each.

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Here comes Godot 3.2, with quality as priority

Mircosoft Game Dev

We have instances in Chinese (Simplified) , French , Japanese , Spanish , Korean , Polish , Russian , Portuguese (Brazil) and many more - some are more complete than others (part of the content might still be in English), but you can also help with the translation effort ! Mono/C#: Android and WebAssembly support. To add to the 3.2

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