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Filmmaking in Unreal Engine — how Hanny created her arthouse cinematic

CG Spectrum

CG Spectrum graduate Hanny Lu talks about her experience studying Unreal Connectors: Virtual Production , a 12-week micro-credentialing program created in partnership with Epic Games. Hanny's final project as part of the Unreal Connectors course. Building the scene using Gaea, Unreal Engine, and Megascans.

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CG Spectrum 2023 Student Showcase | Celebrating this year's highlights

CG Spectrum

To celebrate, we share a constellation of out-of-this-world work completed by our dedicated students while studying virtual production , digital painting , animation , 3D modeling , visual effects , and game development throughout 2022. Make 2023 your most creative and productive year yet. Joining forces with Warner Bros.

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Generative AI Sparks Life into Virtual Characters with NVIDIA ACE for Games

Nvidia

Game developers are exploring how these technologies impact 2D and 3D content-creation pipelines during production. Audio2Face features Omniverse connectors for Unreal Engine 5, so you can add facial animation directly to MetaHuman characters. You can bring life to NPCs through NeMo model alignment techniques.

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Leveling Up Graphics and Performance with RTX, DLSS and Reflex at NVIDIA GTC

Nvidia

NVIDIA RTX Unreal Engine Branch (NvRTX) NvRTX is a custom UE4 branch for NVIDIA technologies on GitHub. It is now available as a plugin for Unreal Engine 4.26; the latest version can be found at NVIDIA Developer or Unreal Marketplace. Developers can apply for access here. later this year. Learn more here.

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Making a Top Gun and Star Wars-inspired fan film in Unreal Engine

CG Spectrum

Anthony wanted a more personalized and interactive approach to learning virtual production, so he enrolled in CG Spectrum's Unreal Connectors program. From business consulting to filmmaking — Anthony’s “Unreal” journey. After settling on Unreal Engine and attempting to learn via YouTube tutorials, etc.,

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How to become a 3D Lighting Artist

CG Spectrum

Combining technical and creative skills, lighting artists place virtual lights into a 3D scene, then adjust them in terms of intensity, direction, and hue, to match a live-action plate or 3D environment. The skills of a 3D lighting artist can be applied in video games, visualization , film and television, animations, and virtual production.

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3D Content Interoperability with Topology-Free Modeling

Nvidia

Most game engines also require multiple levels of asset detailing, which requires the use of multiple assets and leads to additional production and running costs. Over time, seamless 3D asset integration will be introduced for game development engines like NVIDIA Omniverse, Roblox Studio, Unreal Engine, and Unity.

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