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Newzoo expects the global games market to grow by 2.6% in 2023

PreMortem.Games

Mobile accounts for the highest share of revenues, but a challenging privacy landscape will somewhat limit growth until 2026. The biggest contributor to this growth is Mobile. billion in 2026. Mobile developers should have also adapted to mobile’s new privacy landscape. billion in 2023, representing +2.6%

Console 104
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Newzoo: Global games market expected to grow to $189bn in 2024

GamesIndustry.biz

The compound annual growth rate from 2021 through 2026 was estimated at 1.3%. The data firm added it was "optimistic' for the PC and console segments, while mobile gaming is "likely to recover" after difficult conditions for the past couple of years. Newzoo said the market generated an estimated $184 billion in 2023, a small 0.6%

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Newzoo lowers 2023 games market value forecast to $184bn

GamesIndustry.biz

Newzoo attributed its lowered forecast in part to challenges in the mobile market, suggesting that a "challenging privacy landscape will somewhat limit growth until 2026", including potential impact of the Epic vs Google antitrust trial. Last year, the market saw a 4.3% decline as the pandemic boost ended. Read more

Mobile 91
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The games market in 2023 is ‘one for the history books’ – for good and bad

PreMortem.Games

They expect to cross that magic $200 billion mark by 2026. Meanwhile mobile gaming keeps struggling a bit. After last year’s negative growth (a ‘corrective year’ after the highs of the corona-era) the games market has bounced back. Newzoo now forecasts that the global games market will generate $184.0 billion in 2023, growing +0.6%

PC 104
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Analysis • Sony moves away from customer electronics to become a media empire

PreMortem.Games

Over time the entertainment business has grown to become more than just a useful complementary asset and will account for over 60 percent of revenue by 2026 according to some estimates. But that’s expected to change. Acquisition strategy It offers some insight into Sony’s future.

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Global gaming on the path to post-pandemic recovery

Game Daily

billion players by the end of 2026. Mobile gaming is dominant across the world, with an expectation of 2.8 billion players by 2026. By 2026 “the global games market will generate yearly revenues of $212.4 Mobile gaming saw year-on-year revenue growth of just 0.8% globally to 1.47 billion people.

Console 52
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Reflecting Upon the Last year in Blockchain Games

Deconstructor of Fun

Wonder if they will say the same in 2026… On one hand, this creates a very experimental environment with a large space for innovation. Although most of them come from the F2P mobile sector, the industry has observed professionals transitioning from the PC/console space to focus on developing AAA-quality blockchain games.

Games 52