Remove AAA Remove Cutscenes Remove Entertainment Remove Fighting
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Deathloop deconstruction / design thoughts

Radiator Blog

unlike Outer Wilds, golden loop here is heavily hard-gated by quest progression, not a "true" information game, compromise with AAA market? This fighting game health mechanic is too fussy and unreliable for a busy shooter. I think the intention is to make you scrounge around for ammo during a fight and/or swap weapons more often.

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The three most important qualities in an RPG

Keith Burgun

Added: A helpful comparison here would be to look at Black Isle’s 1997 game Fallout , along with Obsidian Entertainment’s 2019 game Outer Worlds. AAA games are first and foremost products and their “smooth functionality” is prized above all else.

Fantasy 52