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Final Fantasy 7 Rebirth Review

Keith Burgun

This explains the otherwise confusing use of the title “Remake” for a game that… isn’t(?) The side quests and smaller interactions in the game are good, those cutscenes are great. I really wish big AAA game developers would stop stretching everything as thin as possible.

Fantasy 105
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Hideo Kojima: Influential and Innovative Video Game Director and Writer

Game Designing

Kojima always had a knack for creating and worked on film and writing projects before deciding to enter the video game industry in the mid-1980s after securing a job at game developer Konami. Game Development Style & Philosophy. More than anything Kojima treats video games as a storytelling medium.

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Game-Changing Storytelling: How To Integrate Narrative Elements in Mobile Games

Game Refinery

Narrative design has always been an important part of video game development, but its significance in modern-day games continues to grow as narrative elements play an important role in player engagement and retention. This storyline is the primary driver for most of the game as the player levels up their character.

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Secrets in Videogames

Keith Burgun

Secrets are hidden, but findable parts of a game that help give games a sense that there is “more than meets the eye” and that this is a world , not just a content delivery mechanism. The same is true for secrets in games. They are findable.

Fantasy 52
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The three most important qualities in an RPG

Keith Burgun

As this video talks about, as players play more and more games, it becomes more difficult for them to find this sense of wonder in new games – even more so when they become game developers themselves. AAA games are first and foremost products and their “smooth functionality” is prized above all else.

Fantasy 52