Remove AAA Remove Fighting Remove Mechanics Remove UX
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The 7 Steps to Successfully Greenlight a Game with an IP

Deconstructor of Fun

In live ops, these review processes are well-defined: systems and economy design, merchandising, UX, data analysis, and sprint planning for features that drive KPI improvements, better player segmentation, and improved UA funnels are the foundation of F2P mobile product success. So what ended up happening? It was brilliant, hooray! [5

Fantasy 52
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Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

It is much better than the boring shot reverse-shot cutscene stuff going on in AAA RPGs these days, and makes Skyrim's "sit" mechanic more meaningful. Destroy the player's expectation that relationship mechanic = main cast member. It's not uncommon to walk between towns and fight like 6 different packs of wolves.

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2022 Predictions #2 How to win after Fortnite's and Why Going Cross-Platform is Mandatory for Mid-Core Games

Deconstructor of Fun

Successful 4X games developers are constantly bringing new gameplay mechanics to stand out in the market as seen in the examples below. A true masterpiece of an ad rivaling launch trailers from AAA games. Unlike with Sniper games, you could move and you were actually fighting other players. . #3 Product innovation is crucial.