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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

This would be a good opportunity to deploy the sample if you’d like to read along and see the concepts in action. For example, when building a client for iOS, it is necessary to run a build using Xcode on a Mac, but other asset imports and Xcode project output processing can be performed in Unity on Linux.

Build 60
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Solo developer Elwin Gorman (Hiwarp) “Everything I do comes from my heart”

PreMortem.Games

I love to make everything myself, using only my own or custom assets and my own shaders. I love to handmade everything, using only my own or custom assets. How did you come up with the concept for Naiad? My father has worked for many years in the river as an environmental agent. Why did you become a solo developer?

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

However, Zugzwang is about interacting with a maze full of people, so here I simulate the police as distinct in-person agents who walk around. Violence is usually the first thing to prototype in an action game, but here it surprised me how much work it took to hack violence into an existing system that had no concept of it.

Code 52