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Implementing a Build Pipeline for Unity Mobile Apps

AWS Games

This would be a good opportunity to deploy the sample if you’d like to read along and see the concepts in action. In this case it is assumed that all Unity builds will run on Linux agents. Therefore, cache management is only considered with Linux agents. Alternatively, you can create a pool of EBS volumes.

Build 60
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Navigation Server for Godot 4.0

Mircosoft Game Dev

If you're unfamiliar with the concept of "servers" used in the Godot architecture, you can refer to this past devblog and the documentation. Some new concepts appeared in the Godot world - let's talk about these to get a good overview. Navigation Agent. The agent is also responsible for avoiding collisions.

Agent 52
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5 Steps to Book Your Own Freight for Your Board Game Kickstarter

Brand Game Development

Much like how Expedia didn’t eliminate travel agents from the job market, freight marketplaces won’t eliminate freight brokers from the job market either. If you want to learn more about the general concept of freight marketplaces, check out my post on Jamey Stegmaier’s blog.

Games 130
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Fulfill Your Board Game Kickstarter: Sending Products Within the USA

Brand Game Development

It requires your inventory being sent from your manufacturer via freight shipping agencies through customs agents to warehouses and finally to your customers. Fulfillment is one of the trickiest parts of any board game Kickstarter. For today’s article, I’m going to focus on two very specific ways you can fulfill games.

Games 130
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A Crash Course on Board Game Fulfillment

Brand Game Development

5 Concepts. This guide is split up into 5 concepts: Warehousing your inventory Shipping from your manufacturer to your warehouse Dealing with customs Fulfilling from the warehouse Customers and customs. Don’t try to be your own customs agent. Don’t let it dishearten you, because it’s not actually that hard to deal with.

Games 130
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Future of metaverse: How will it transform the workplace

Logic Simplified

This 3D world is made possible by a workable combination of virtual and augmented reality, social media and other virtual concepts. In the metaverse, these AI agents will play the role of advisors and helpers, undertaking much of the heavy lifting, thus freeing humans to focus on higher-value activities.

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Here's How Subscriptions Will Disrupt the Games Industry

Deconstructor of Fun

The concepts behind free-to-play have grown to shape the video game space, even those old-school companies that still monetize with an upfront purchase use in-game monetization to drive their revenue growth. There are several core concepts in building a product that leverages subscriptions. Subscriptions need to be about access.

Games 52