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Navigating the Details: The Role of a Script Breakdown Summary in Filmmaking

Filmustage

It involves analyzing scenes to determine the various components needed — such as locations, special effects, cast, and props — and their impact on the project’s resources and timelines. Props : All significant objects that actors interact with during a scene. Animals : Any scenes that include animals and their handlers.

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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

Their leather armor is often decorated with twisting vines, animal imagery, preserved flowers, and other natural craftsmanship. link] With the model for the amulet prop completed, Bianca then worked on designs for the three variants of Nisargan magic staffs that will be found in game, as well as the model for a magical, Myrtunan shiv weapon.

Dev 52
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The Kristala Dev Blog - Issue #29

Astral Clock Tower Studios

In a few months, we'll be kicking off our very own Patreon where you'll be able to get even more detailed and comprehensive dev blogs that include first looks at new models, inside access to previously unrevealed characters and NPCs, and a glimpse into how our programmers, artists, modelers, and animators do their thang. Level Design.

Dev 52
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The Kristala Dev Blog - Issue #31

Astral Clock Tower Studios

Even cooler, Neil is modeled after studio founder Allie's IRL late father, Neil, who had a penchant for all things animal and a deep love for the Grateful Dead. For some items in the old version of the Kristala demo, we used stand-in props from the UE4 marketplace as place holders until we could create our own, custom designs and 3D models.

Dev 52
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Deathloop deconstruction / design thoughts

Radiator Blog

none of Dishonored's morality system and I think this is good, the "stealth puzzle = humane cage free assassination" philosophy has aged poorly imo 69% less stealth. They're small little bottles that blend-in with junk prop set dressing from a distance. And they usually do! Like 2-4 piles per arena. see screenshot above).