Dev snapshot: Godot 4.0 beta 5
Mircosoft Game Dev
NOVEMBER 16, 2022
Rendering: A ton of fixes for all rendering backends, and missing features implemented for the OpenGL3 one. GUI: Add a Font import option to pre-render all glyphs required for the translation ( GH-68448 ). Physics: Implement adjusting the maximum number of physics steps per rendered frame ( GH-65836 ).
Let's personalize your content