FBX importer rewritten for Godot 3.2.4 and later
Mircosoft Game Dev
NOVEMBER 5, 2020
I've worked in games for a while now, building upon general software development experience from electronics and RF equipment. This work involved adding support for the FBX 3D asset exchange format to Godot. The first version of our FBX importer was added in Godot 3.2 , and relied on the Open Asset Importer library ( Assimp ).
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