Godot 3.4 is released with major features and UX polish
Mircosoft Game Dev
NOVEMBER 6, 2021
Rendering: Portal occlusion culling. Revamped collision layer grid in the inspector. Other areas: Animation "reset" track. Portal occlusion culling. Although raster (pixel based) occlusion culling will not be available until Godot 4, some geometrical occlusion methods are being added to Godot 3.
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