article thumbnail

Inkscape – Illustration – ‘funny dog chasing the ball’

2d Game Art Guru

I played with all my favorites – clip groups, blurs, gradients, taper strokes, and power strokes. Fur is one of those textures that can easily be overdone. . :) Setting up a new, clean computer is always a big thing and choosing the right tools, installing enough but not too much is fun. a good spin. Less is more!

article thumbnail

Designing a quick T-shirt Mockup in Affinity Designer

2d Game Art Guru

I use simple shapes to create a clipping mask, lines with added tapering and Gaussian blur for the folds, and adjusted layer blend modes. Additional textures on top can make it look more like fabric. There are a lot of templates for T-shirts out there but most were created for Photoshop and use photos and bitmap elements.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

Lastly, Nick revisited the 3D model for his previously created Anagativa skeleton to improve its shape and textures before handing it off to Allie for rigging and animation. After finishing up the forest townhome models, Cass then started in on texturing each of the structures. Concept Art. Can you spot it? Level Design.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #21

Astral Clock Tower Studios

Now that he's done with the model itself, Cass will focus on unwrapping the UV's before getting started on the detailed texturing for this colossal beauty. With Shelly's keen eye for detail (and impressive modeling and texturing skills), she's been able to capture exactly that with her new and improved crystal models.

Dev 52
article thumbnail

The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

link] Concept Art. Much like our concept art team, our 3D modelers put in a ton of work this sprint to create fresh designs that will replace a bunch of the existing assets featured in the Kristala demo. After nailing the painting and texturing in Maya for the lantern, Joe then worked on properly setting up this model in Unreal Engine.

Dev 52
article thumbnail

What is Cel Shading & How to Use It?

Game Designing

In fact, the latter also earned the “Excellence in Visual Arts” award, leading almost everyone to adopt the style. Without their signature style, one may not even recognize their clips. You should also decide on the style you want to achieve, whether you’re going for cartoonish or more realistic textures.

article thumbnail

The Kristala Dev Blog - Issue #26

Astral Clock Tower Studios

This month, Cass was able to fully texture all three sets of Jhacanda tree houses and officially cross this ongoing task off his to-do list. We're looking forward to seeing how Cass textures this beast of a model once he's done crafting it. Here's an update on the textures for the outdoor table and leaf shade Karena created.

Dev 52