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Dev snapshot: Godot 4.0 beta 14

Mircosoft Game Dev

With the first Godot 4.0 Fix issue where failed start of OpenXR causes issues ( GH-71450 ). The illustration picture for this article is from Dauphin , a 2D RPG in development by Ben / devduck which was recently ported to Godot 4.0 What’s new If you’re interested in an overview of what’s new in Godot 4.0

Beta 104
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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). The illustration picture for this article is from Gawr Gura: Quest for Bread by Kenny Park. The game is currently being ported to Godot 4.0 If you're interested in an overview of what's new in Godot 4.0 What's new.

Beta 110
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Godot OpenXR support

Mircosoft Game Dev

OpenXR is a new open standard for interacting with XR hardware by the wonderful people at Khronos. specification roughly two years ago Microsoft showed off their runtime as well as Collabora with their open source Linux based OpenXR runtime called Monado. OpenXR plugin. You can read their news article here.

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Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

OBJ mesh import now supports vertex colors as exported by Blender ( GH-71033 ). The illustration picture for this article is from Gawr Gura: Quest for Bread by Kenny Park. The game is currently being ported to Godot 4.0 If you’re interested in an overview of what’s new in Godot 4.0 What’s new.

Beta 84
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Dev snapshot: Godot 4.0 beta 2

Mircosoft Game Dev

We released Godot 4.0 That was a big milestone on our journey to finalize our next major release – be sure to check out that blog post if you haven't yet, for an overview of some of the main highlight of Godot 4.0. This makes it possible to load the Meta Quest OpenXR loader on Meta devices. beta 1 two weeks ago! Major changes.

Beta 52
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Dev snapshot: Godot 4.0 beta 8

Mircosoft Game Dev

The illustration picture for this article is a screenshot of Sandfire , an upcoming 3D person action-adventure game by Kmitt. The game was recently ported to Godot 4, see Kmitt's YouTube channel and Twitter for devlogs and updates. If you're interested in an overview of what's new in Godot 4.0 What's new. GH-68870 ).

Beta 95
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Dev snapshot: Godot 4.0 beta 11

Mircosoft Game Dev

With the end-of-the-year celebrations past us, we are ready to get back to work and continue our regular Godot 4.0 This beta includes a few big changes which may interest a lot of users: Animated sprites, both 2D and 3D, now support options for more precise timing of individual frames ( GH-65609 ). They've been building upon Godot 4.0

Beta 105