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How Call of Duty Mobile left $100M on the Table

Deconstructor of Fun

AAA game franchises are in the middle of a renaissance on mobile. These games have a huge leg up in terms of organic downloads. Yet -- PUBG’s net revenue was practically non-existent until 10 weeks post-launch -- when they introduced the game’s first battle pass, and didn’t reach $1 until nearly 8 months post-launch.

Mobile 52
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Battle Passes - Everything You Ought to Know and Then Some

Deconstructor of Fun

But they’ve long since stopped being exclusive to mid-core, cosmetic-driven games and nowadays are present in a constantly growing amount of genres and games. Passes can generate different player experiences, follow a different balance, and emphasize different components depending on the genre and audience.

Content 52
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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

The beta comes with a work-in-progress conversion tool that does part of the conversion work from 3.x On the other hand, now is definitely the time to jump into Godot 4.0 beta 1 now! The illustration picture for this article is a screenshot of Wojtek Pe 's Forest scene demo made in Godot 4.0 is set in stone. What's new?

Beta 52