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Accelerating Load Times for DirectX Games and Apps with GDeflate for DirectStorage

Nvidia

Resource streaming and data compression Today’s video games feature extremely detailed interactive environments, requiring the management of enormous assets. The bulk of a game’s content package is made up of resources that naturally target the GPU: textures, materials, and geometry data.

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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

It brings a brand new rendering engine with state-of-the-art PBR workflow for 3D, an improved assets pipeline, GDNative to load native code as plugins, C# 7.0 It's a long read, so here's a table of contents to easily get to a specific section: New physically based 3D renderer. New asset workflow. Auto-tiling in tile maps.

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The next big step: Godot 4.0 reaches Beta

Mircosoft Game Dev

You may have already seen some of this content on social media, in blog posts, or in alpha release notes. We also reached out to content creators from the Godot community and got two very nice videos from FinePointCGI and Bramwell covering what Godot 4.0 You can probably build half a game with tiles alone!

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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

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Release candidate: Godot 3.4 RC 2

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). LineEdit: Double click selects words, triple click selects all the content ( GH-46527 ).

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