Remove Asset Remove Debug Remove Scripting Remove Visual Scripting
article thumbnail

Why 70% of Developers Prefer Unity for Mobile Game Development 

iXie gaming

This game engine requires minimal coding knowledge to build mobile games – instead, it offers a visual scripting system and supports third-party solutions such as Bolt. Unity Asset Store Unity Asset Store was launched in 2010. Unity’s Asset Store is a great time saver.

article thumbnail

Godot Tutorial: The Basics For Beginners

SOVEREIGN MOON

As we progress through this tutorial series, I’ll be doing so with a focus on using no-code development tools rather than scripting to create games. Moving over to the right, you’ll see our workspaces , which we can toggle between to view our game or game scripts. This is the dock that lists your active scenes assets.

Asset 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Godot reaches 2.1 stable!

Mircosoft Game Dev

The most important ones are: New asset sharing platform. comes with our new asset sharing platform, the Asset Library. The idea is that users can post assets, scripts, addons, etc. The idea is that users can post assets, scripts, addons, etc. Your feedback to make the asset library awesome is vital!

Asset 52
article thumbnail

Godot 3.3 has arrived, with a focus on optimization and reliability

Mircosoft Game Dev

Raise errors when accessing deleted objects in debug. Web editor running the "Ninja Adventure" demo from the eponymous CC0 asset pack by Pixel-Boy and AAA. Raise errors when accessing deleted objects in debug. but going one step too far: in debug builds in 3.2.3, HTML5: Threads, GDNative, AudioWorklet.

article thumbnail

Using Unreal Engine for AR and VR Development

Logic Simplified

The game is based on AMC’s popular television show and what made it such a great hit was the use of Unreal Engine to naturally develop exceptional replicas of assets from the show - such as the variety of weapons, characters, buildings, and environments.

Engine 56
article thumbnail

Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

Android: Add initial support for Play Asset Delivery ( GH-52526 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). Android: Add initial support for Play Asset Delivery ( GH-52526 ). C#: Fix reloading tool scripts in the editor ( GH-52883 ). The main changes coming in Godot 3.4

Beta 52
article thumbnail

Dev snapshot: Godot 3.4 beta 5

Mircosoft Game Dev

Some big changes since the previous beta are the promotion of object validity checks to release builds (no more "dangling pointers" release surprises), initial support for Android Play Asset Delivery , and a new ACES Fitted high quality tonemapper. Android: Add initial support for Play Asset Delivery ( GH-52526 ). Highlights.

Beta 52