Remove Asset Remove Mobile Remove Racing Remove UX
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2021 Predictions #5 Sports Games Race into a Billion Dollar Club

Deconstructor of Fun

This analysis is written by Mladen Dulanovic , Game Lead from Nordeus, and Om Tandon , UX Director at UX Reviewer. Despite being the smallest category by revenue share on mobile, 2020 was a very good year for Sports & Racing as it breached the billion-dollar mark , with combined revenue of $1.2B

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“True Ownership” - The Game Economy Trilemma

Deconstructor of Fun

Asset price floor, mass market user base, progression utility - pick two Intro Contrary to what most web 3 and crypto gaming proponents would have you believe, the idea of “true ownership” of your in-game assets is neither new nor unique to Web3. Stable Asset Price Floor 3. In our case put your hands together for: 1.

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2022 Review & 2023 Predictions for Blockchain Games

Deconstructor of Fun

So, teams and projects focusing on gameplay more than anything became the most valuable asset in the market. When people buy your game assets, they shouldn’t expect its value to fluctuate based on the crypto market. Going mobile Of course, F2O is not a benevolent act from well funded games trying to give it back to the community.

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Reality, Upgraded: Navigating VR/AR Gaming with Alex Silkin

Game Dev Unchained

This could mean creating VR experiences that can be enjoyed by people with mobility issues, or developing AR applications that are useful for people with visual impairments.” However, this approach risks replicating the same problems plaguing the real world, such as overpriced assets, bringing these issues into the virtual sphere.