Remove Baking Remove Beta Remove Collision Remove Render
article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). As always, a bunch of nice rendering fixes!

Beta 110
article thumbnail

Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Every supported renderer option is now selectable from the project creation screen, which means you can create OpenGL 3 ("Compatibility") projects without using the command line ( GH-70028 ).

Beta 99
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Dev snapshot: Godot 4.0 beta 12

Mircosoft Game Dev

beta 11 , we found a lot of regressions – as we expected! As the pace intensifies in the lead-up to the first Release Candidate, we decided to make more frequent beta snapshots for testing. when dealing with PackedArrays) which many beta 11 users experienced ( GH-71228 ). As always, a bunch of nice rendering fixes!

Beta 84
article thumbnail

Dev snapshot: Godot 4.0 beta 9

Mircosoft Game Dev

has been in beta for over three months , and the overall feature completeness, stability and usability have improved a lot during that time. Every supported renderer option is now selectable from the project creation screen, which means you can create OpenGL 3 (“Compatibility”) projects without using the command line ( GH-70028 ).

Beta 75
article thumbnail

Dev snapshot: Godot 3.2.4 beta 6

Mircosoft Game Dev

With this beta 6 build, there are several recently merged changes that will require heavy testing to be stabilized before 3.2.4-stable: New dynamic BVH for rendering and the GodotPhysics backends, which should fix some issues and improve performance significantly in games using a high number of dynamic objects. Highlights.

Beta 52
article thumbnail

Cocos Creator 3.8 Community Beta is now available

Cocos

Render Graph The Render Pipeline customization based on Render Graph will be officially available to developers in version 3.8. The documentation for the Render Graph and pipeline customization is not yet ready, please give us more patience, we will provide the complete documentation before the official release of 3.8.

Beta 52
article thumbnail

Release candidate: Godot 3.2.4 RC 1

Mircosoft Game Dev

So here's a first Release Candidate to get broader testing of everything that has been iterated upon in the past 6 beta builds. New dynamic BVH for rendering and the GodotPhysics backends. Multiple fixes to one-way collisions. And there's even more in the works that will be included in future beta builds. Highlights.

Render 52