Dev snapshot: Godot 3.4 beta 6
Mircosoft Game Dev
OCTOBER 6, 2021
Android: Implement per-pixel transparency ( GH-51935 ). Lightmapper: Add an editor setting to configure number of threads for lightmap baking ( GH-52952 ). The downloads for this dev snapshot can be found directly on our repository: Standard build (GDScript, GDNative, VisualScript). See the full changelog since 3.3-stable
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