Dev snapshot: Godot 3.2.4 beta 3
Mircosoft Game Dev
NOVEMBER 27, 2020
A new software skinning for MeshInstance to replace the slow GPU skinning on devices that don't support the fast GPU skinning (especially mobile). New option to snap 2D transforms to whole coordinates , helps prevent jitter on pixel art camera motions. Rendering: Disable lights for objects with baked lighting ( GH-41629 ).
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