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The Future of Art & AI in Game Production

iXie gaming

While integrating AI in game production offers unparalleled possibilities, it raises ethical considerations and questions about the balance between human creativity and algorithmic assistance. AI Dungeon 2 is a well-known example of such a program, a text-based fantasy simulation.

AI 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

The event kicks off August 10th and runs through the 16th (that's an entire week of bashin' on baddies and getting immersed in the fantasy world of Ailur). The concept Bianca's working with is pictured first, and then Bianca's (totally badass) model follows. o [link] Concept Art. Check it out! What do you think?

Dev 52
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Deathloop deconstruction / design thoughts

Radiator Blog

NOT telekinesis, only works on NPCs / PvP) Havoc (temporary shield / damage buff), very useful for people who keep dying (i.e. and I think this balance tuning is intentional. me) or PvP buff but conceptually rather boring Aether (cloak + invisible to laser sensors, attacks cancel it, can be upgraded to only consume mana while moving).

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Zugzwang as a pole dance upward unto heaven

Radiator Blog

For balance purposes, I limit the number of voyeurs in the maze, otherwise it can enter a deadlock where there's only voyeurs but no one for them to watch. Some players may try to guess an NPC's sexual mood based on stereotypes like muscular tops, skinny submissive twink bottoms, etc. L of semen for each one.

Code 52