Remove Bug Remove Platformer Remove Tile Remove Visual Scripting
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Dev snapshot: Godot 3.4 beta 2

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Bug reports. mbedtls 2.16.11. beta 2).

Beta 52
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Dev snapshot: Godot 3.4 beta 4

Mircosoft Game Dev

This beta 4 build provides additional features and fixes to bugs reported against previous builds. Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). The upcoming Godot 3.4 Thirdparty library updates: embree 3.13.0,

Beta 52
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Dev snapshot: Godot 3.4 beta 3

Mircosoft Game Dev

Physics: Fixing 2D moving platform logic ( GH-50166 ). Physics: Fixing 2D moving platform logic ( GH-50166 ). TileSet: Fix selection of spaced atlas tile when using priority ( GH-50886 ). VisualScript: Allow dropping custom node scripts in VisualScript editor ( GH-50696 ). Bug reports. mbedtls 2.16.11. beta 3).

Beta 52
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Godot 3.0 is out and ready for the big leagues

Mircosoft Game Dev

which would have included new multiplayer networking, visual scripting and many other improvements) because we realized that projects using the new features would no longer work in 3.0, Visual Scripting. Auto-tiling in tile maps. Visual Scripting. and that we'd better focus fully on 3.0

Render 52
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Dev snapshot: Godot 3.4 beta 6

Mircosoft Game Dev

This beta 6 build provides additional features and fixes to bugs reported against previous builds. CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). The upcoming Godot 3.4

Beta 52
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Release candidate: Godot 3.4 RC 1

Mircosoft Game Dev

With this first Release Candidate , we completely freezes feature development, and comes after a long series of beta builds to fix a number of bugs reported against previous builds (as well as against previous stable branches). CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ).

Mesh 52
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Release candidate: Godot 3.4 RC 3

Mircosoft Game Dev

CSG: CSGPolygon fixes and features: Angle simplification, UV tiling distance, interval type ( GH-52509 ). Physics: Fix 2D and 3D moving platform logic ( GH-50166 , GH-51458 ). Windows: Fix platform file access to allow file sharing with external programs ( GH-51430 ). Particles: Add ring emitter for 3D particles ( GH-47801 ).

Mesh 52