Remove Build Remove Content Remove NPC Remove Open World
article thumbnail

AWS for Games debuts Guide to Generative AI for Game Developers, and more at GDC 2024

AWS Games

The Titan Image Demo showcased advanced techniques that can be used to solve real-world image asset creation tasks using generative AI and Amazon Bedrock. The Dynamic NPC Dialog Demo highlighted Ada, an example for building an in-game non-player character (NPC) as a generative AI application, using Unreal Engine MetaHuman by Epic Games.

AI 104
article thumbnail

AWS for Games to spotlight generative AI at GDC 2024

AWS Games

Attendees can also check out Ada, a prototype in-game NPC powered by the MetaHuman Animator in Unreal Engine and Amazon Bedrock. AWS will be joined by game studios and technology partners for panel discussions on generative AI, cloud game development, and building game development backends. Be sure to RSVP here if you plan to attend.

AI 117
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Trending Sources

article thumbnail

Open world RPG design notes from Enderal, a big long Skyrim mod

Radiator Blog

Whenever an NPC is about to dump backstory and exposition on you, they'll ask you to take a seat. During big long quest chains, there are periodic quest stages where you have to wait 1-2 in-game days before checking in with the NPC again. Diegetically, the NPC has to prepare a machine or potion, or get supplies, or whatever.

article thumbnail

The Forgotten City (2021) revisited

Radiator Blog

The game plays with this a little: there's a treasure door that opens only during the fail state. (A A hostile NPC statue wakes up, which means you can lure it away from the door.) And as the Vestal, she administers the local election, and in this ancient Roman city only the male NPC citizens are allowed to vote.

NPC 52
article thumbnail

Sandbox vs themepark

Raph Koster

If you really care, the MUD Wiki on Fandom , started in the wake of the great Wikipedia purge of MUD content, has you covered. There were creative worlds such as MOOs where anyone could build anything. It was like resetting a little stage-play; the NPC actors hit their marks and reappeared at their start location.

Sandbox 64