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Call of Duty formula is still powerful after two decades

Game Daily

IGN has a useful interview with Mackey McCandlish , who was one of the instrumental developers in the early years of the franchise, when the series found its footing. Relevant to all times, he also talks about the power of external cultural issues for developers who are seeking to tap into mainstream zeitgeist.

Fantasy 52
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Will Dislyte become Lilith’s third billion Dollar hit?

Deconstructor of Fun

Lilith, the developer, probably seeks to introduce Turn-Based CCG-RPG to Gen-Z players through this work. With the purpose of vadaliting it, Lilith tries to establish a sustainable/scalable business model of game development and publishing, as well as build up an even more diversified portfolio. Rougelike mode in Dislyte.

Art 52