Remove Cinematics Remove Lightmap Remove Sandbox Remove Technology
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Godot for AA/AAA game development - What's missing?

Mircosoft Game Dev

Additionally, the modern backend can implement rendering methods , such as forward clustered, mobile, and more in the future (such as deferred clustered, cinematic, etc.). This is handled nowadays by a type of technology called “streaming”. Animation streaming : Modern games have long cinematics, which require a lot of animation data.

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