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The Kristala Dev Blog - Issue #19

Astral Clock Tower Studios

In addition to implementing death animations, Will also modified our new backstab mechanics to be more in line with the results we were looking for, then worked on ensuring our Stat system properly displays in the crystal menu and properly performs clamps. Animation / Rigging / Production. Let us know in the comments! Level Design.

Dev 52
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The Kristala Dev Blog - Issue #32

Astral Clock Tower Studios

There's a specific role the damaged piece plays in the Kristala demo's core storyline, and it coincides with an NPC we've been keeping under wraps up until this point. the red one featured in the below clip) to better match the overall vibe and aesthetic of the level itself. link] Rigging / Animation. Directional Dashes.

Dev 52
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The Kristala Dev Blog - Issue #33

Astral Clock Tower Studios

In our last issue, we showed off Nicholas's progress on the details he's added to give this NPC the signature Keozan look. Here's a look at some of the issues in action, followed by a clip Ian snagged after fixing one of the "problem child" areas. Here are a few clips to show off some of these camera adjustments.

Dev 52
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The Kristala Dev Blog - Issue #20

Astral Clock Tower Studios

[link] It's been awhile since we've unveiled a new character in Kristala.which is why we're super pumped to share the progress our 3D Character Designer, Bianca, has made on the Nisargan forest nymph NPC we've got in the works. In the clips below, you can see the Dodge issues in action. Animation / Rigging / Game Production.

Dev 52
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The Kristala Dev Blog - Issue #28

Astral Clock Tower Studios

One such creature featured in Kristala is a sweet and gentle Hemani named Cloudette, an NPC you'll encounter in a unique level area called The Hermitage. The last concept we were able to cross off our list this sprint is a character concept featuring a jolly and loveable Ana NPC named Neil of Nisarga. link] Rigging / Animation.

Dev 52
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The Kristala Dev Blog - Issue #36

Astral Clock Tower Studios

We’ll be sharing some clips from David’s recording sesh for Hiratrola—plus many more making-the-trailer goodies—over on the Kristala Patreon hub , so join us over there if you’d like to snag some exclusive Kristala content you definitely won’t find anywhere else. Another cool trailer tidbit, especially for our friends who enjoy metal music?

Dev 52
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The Kristala Dev Blog - Issue #34

Astral Clock Tower Studios

As we move closer and closer to completing the vertical slice for Kristala, our dev team has been working hard to finish all the designs, models, and mechanics that will be featured in Dalamase, the level area that's featured in the slice. Rigging / Animation.

Dev 52