Remove Code Remove Concepts Remove Open World Remove Sandbox
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Sandbox vs themepark

Raph Koster

I just watched a couple of videos about sandbox vs themepark games (in particular one by NerdSlayer and another by Josh “Strife” Hayes )… One thing that struck me about the ways players often talk about this (because at this point the history is so old) is that people think of sandbox as the older version of MMOs, and themeparks as newer.

Sandbox 64
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How to Keep Kids Motivated for Coding as School Resumes

Real Programming

How do parents keep them motivated to learn coding online after the school day is out? Fun and Play is Everything RP4K is here to make coding classes for kids fun, first and foremost, and we do that by making the sessions revolve around kids making their own video games. They’re just meant to convey what coding is like to beginners.

Code 52
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Garrisons 2.0

Grid Sage Games

Garrison encounter distribution samples, color-coded by category. RIF Installers were already a prefab to begin with, one which (without precedent anywhere else in the game) were actually inserted via a separate hard-coded method, so let’s add it as an encounter instead. Some concepts: More enemies could show up?

Beta 52